It's not the end of the world, and you're to blame. Better get on that. But man, it sure would be nice to get a bite to eat first.
This work also won 1st place in the 2014 Miss Congeniality Awards.
A dating sim about how humanity connects through art, even out in the vastness of space.
You are Jacqueline McBean, modern woman for the Thirties and intrepid international correspondent for the Fresno Bee. The good news is that you're on your way to a plum assignment among the glitzy spires and glamorous nightclubs of beautiful Golanaland. The bad news is that the plane only makes it ninety-nine percent of the way to Gola City and that last one percent is a real doozy. Alone in the heart of the Golanese jungle and armed only with the powers granted by the ancient jungle shrines, can you learn the ways of the animals, wield torrential rains and searing heat, and become at last the mighty Jungle Queen?
Of course you can! You're a modern woman for the Thirties!
Do you have what it takes to be an Associate Information Management Consultant with one of the world's largest information management companies? Can you leverage synergies with the best to operationalize our global market traction? If you were a bear, would you be an American Black Bear or a Siberian Brown bear? If the answer is Yes, apply today!
written by porpentine
scored by brenda neotenomie
You're in a tight spot.
You have fifteen minutes before the Principal expels you from the cosy world of academia and into the cold harsh reality of the real world. You really should do something about it.
A time-travelling tale of paradox management.
It's your birthday today. Your ex-girlfriend brings you a present, and inside are a series of mysterious letters that tell the story of an old love triangle that ended in murder. Solve puzzles, solve the mystery, or get wasted and do neither: it's up to you.
This work also won 3rd place in the 2014 Miss Congeniality Awards.
When you wake up, something is passing through the night sky.
Since ancient times, the wise men explained to you, young warriors have learned to subjugate the Other in order to become men. To face what they should despise, in order to become what they must be. That's great, and all, you think, but... where does that leave YOU?
A fantasy exploration game, in more ways than one. Go out alone at night, face monsters and wear stuff you find in the trash!
Browser-based hypertext. Not compatible with Safari, sorry!
This work also won 2nd place in the 2014 Miss Congeniality Awards.
Why is it that a bright young interstellar diplomat like you keeps getting the jobs no one else seems to want? Okay, so maybe you spent a little more time partying than studying when you were at the academy... and, sure, your work has been a little lackluster... and, fine, maybe you shouldn't have said that about the ambassador's mother... all right, so you know exactly why you keep getting the scut work.
Which is how you got stuck here, schmoozing with a snooty blob-alien with her panties in a twist about etiquette. You'd rather be anywhere else, except that if you don't make nice with her, your career's in the toilet for sure.
There is a house. There is a room in the house. There is a door in the room. The door is locked. Some people are in the room. Some people are transparent. (AUTHORS NOTE: (trigger warning?) The audio design includes potentially creepy sounds generated by the game world that might slightly startle the player. The graphics are all in-game documents. This game DOES NOT include any effect specifically designed as an audio-visual "screamer" type jump-scare.)
Eyes can see, and a mind can think. Insanity is just one step away. You are in a room. That's where you are, and you know exactly what is going on. But the truth is hard to take.
The game file includes hints and a walkthrough.
Two women meet in a bar. This is not a love story.
(Mature content warning.)
Emmanuel King Turner (writing as “Stormrose”)
Sub-sentient computer programs 'subs' coordinate our future society. You, the first cyber-psychiatrist, are drawn into the sub's war for their next evolution.
PLAYTIME: ~20mins FORMAT: standalone .html file. (Twine) NOTE: The game includes a simulated computer environment that may take a little effort to decypher. All interactions are click based. RATING: PGR - Parental Guidance Recommended. Atrocity. drugs, religion, sociopathy.
A scots fantasia about anxiety. Battle kelpies, watch TV, avoid your emails and find the magical Staff of the Salmon.
(Content Warning: this storygame contains detailed depictions of panic attacks, physical danger and absurd death.)
If you think you are being watched while playing this game, keep telling yourself that it's all in your mind.
Prison Escape Plan:
1. Squeeze through the bars. 2. ...
Push back the Wrath Pulse--or find the Fry Gun to destroy it for good!
A wordplay game with several ways to lose deliberately. Source code included.
Jordan is looking for his friend, Jesse, who is in hiding from the government. Picking up the trail, he discovers that Jesse is following the Grateful Dead on tour, but as Jordan immerses himself into the "deadhead" culture, he learns that Jesse is not currently in the same decade as those searching for him. The world is full of doors and logic is an illusion in this drug-fueled, time-travel adventure tale.
Two women take a wrong turn in the woods and make a gruesome discovery. They seek help from a mysterious stranger and are dragged into a vicious trap that they will be lucky to survive.
Intended for mature audiences.
Out of the blue, and into the blue. And there you are, in a chamber, trying to find out what is going on. Everything is so unreal... what has happened to you? TOWER is a short interactive fiction with surreal elements.
Hello young Limonista!
It's the hottest week of the year, and ordinarily this would be a problem!
But you work at the most popular lemonadery in Sufferette City, and the citizens depend on you to keep cool!
Welcome to your life, Prisoner 11012. You will survive the scenarios, and do them properly, or you will face Judgement. Your choice, Prisoner. Your life, or your death. It won't hurt a bit.
"Origins" is a story of the individual, potentially convergent paths of two people making their way through Pittsburgh. There are two available modes, a "myopic" view wherein the player controls a single character's choices (but the consequences of both characters' actions are still shown); and an "omniscient" view, where both characters' choices are available. The story is rendered in an experimental multi-pane hypertext format.
The disk drive uttered a sickening crack as you tried to access it. Somehow, you were able to run the single program installed on it, ＨＨＨ．ｅｘｅ. It's a game, apparently. By turns unfun and familiar; foolish and haunted.
It is 1630's Florence, and you are an assistant to Galileo. Galileo is under house arrest from the Church, who do not wish for him to have his views in the public eye. He has tasked you with smuggling his book out of the country to get it published.
highly randomized fantasy begging sim or bleak slot machine poem
Torture, torture little star | You must wonder where you are | Hoping that you'll soon will die | As I melt your face with lye
When your pee mix with your sweat | And the floor with blood is wet | Then you'll feel a real true fright | Torture, torture all long night
When the silver blade once rise | You will live without your eyes | Then you fade away from sight | I'm now your God and I will smite
Alec Baldwin gets what Alec Baldwin wants, and when he wants six gallons for a Milk Party, you better believe he's getting six gallons. Includes 3 Endings.
"You are the sole remaining inhabitant of an artificial world above a bizarre, inhospitable earth. A feral child raised by robots, you have just discovered the central computer of your Habitat, and unravelled the tale of a terrible catastrophe. But there is hope. Your task, as the heir to the human race, is to gather the data left in cold storage in the computers of the Caelan Cylinder, and from the icy landscape therein. You will face the wild processes of dead elemental minds, and see many maddening things in your journey through a landscape crawling with material informatics... all on a quest to create a future."
Icepunk is an experimental work combining a procedurally generated world, prefabricated content, non-linear exploration, public domain literature and social media excerpts - to probe the possibilities of Interactive Fiction.
Let Caroline take you by the hand.
Earthquakes have been reported in a region south of the city. A landslide has cleared large swaths of land away from a massive granite wall buried deep under the hillside. This granite wall is merely the edge of a much greater Highwall Peaks mountain range.
Four guards were sent to investigate an ornately carved stone doorway revealed on the face of the granite wall. They were able to pry the stone entry open just enough to slip through. During their preliminary search a map was found in a room off the hallway they explored. The room resembled a gatehouse or officer's quarters the guards stated.
Comparative research by the Great University and a brief review of local lore revealed this as the possible location of 'The Secret Vaults of Kas the Betrayer'. The story is forgotten legend now, merely an insignificant footnote of the Third Age. However, if the stories are true then the Vault must be explored extensively - at once.
Nobody likes to mention that space is boring, that's why the OC are willing to pay so much to send you into the great black to press a few buttons. At least they've given you a nice new AI to help you with your mission, although why they want this quadrant to be investigated so fully doesn't quite make sense...
An interactive short story where you have to look beyond the mission.
Explore a strange tower and solve puzzles, using a streamlined parser.
The horrors of trench warfare are brought out in this game. WWI introduced some of the most devastating and horrific weapons not to mention the brutality of both the allies and the Germans. You and your outfit have to fight several battles and get to and infiltrate a German castle to find out the plans of the enemy and hopefully terminate the conflict as soon as possible.
After a night of vodka and vague acquaintances, Sandy wakes up in an unknown bedroom, unable to remember the name of the man sleeping next to her. Too proud to leave without a proper goodbye, she will get into meticulous detective work, in order to discover his name and redeem herself. With your help, of course.
This short comedy text adventure features mild sexual references and will be mostly appreciated by persons who have had sex at least twice in their life, with or without other parties involved.
While driving to Miami for Spring Break, your truck breaks down on a desolate highway.
If you want to survive past midnight, you'll have to use your cunning.
Welcome to Slasher Swamp!
Times were much simpler before you became an assassin for the Bureau of Magic, but they were a bit more complicated as well. You were on the run, and you couldn't live in your sanctuary forever. And thus your adventure begins.
Before we begin, we have a sharp-- I mean short intake form for you to fill out.
Sigmund’s Quest is an homage to the classic point-and-click adventure games that inspired me so much as a child. It tells the first part of the story of the Völsunga saga, a Norse myth similar to King Arthur in some ways, albeit with more incest and werewolves.
Note: Sigmund’s Quest is a working demo and does not (yet) contain any werewolves or incest. Sorry!
As you seat yourself and turn toward your inner light, you ask that one burning question.
"What is laterna magica?"
The organizer of the 2014 Annual Interactive Fiction Competition was Jason McIntosh.