Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon.
This work also won 1st place in the 2008 Miss Congeniality Awards.
The Enemy is expected to arrive at any moment. Staying behind is either the stupidest or the bravest thing you've ever done. Only one thing - or one person - could have made you stay. So now there's nothing for it but to find her before it's too late.
This work also won 3rd place in the 2008 Miss Congeniality Awards.
It starts with a metalhead, Graham, realizing that throwing that shopping cart over the bridge was not the great idea he thought it was. Even if it did get him out of washroom duty at Cost Cutters. Illustrated by Michael Cho. Took third place at IFComp 2008 (2nd place for Miss Congeniality.)
This work also won 2nd place in the 2008 Miss Congeniality Awards.
This isn't the safest neighborhood. A young woman was abducted near here only recently. But as a city sanitarian you are obligated to complete your annual inspection of the local dive.
Admiral Copeland entrusted you with a mission to bring a pirate to trial. En-route the pirate's band attacks, boards your ship and kills your crew, throwing you into the brig. But you're not going to let that stop you from completing your mission are you?
Hardy the Bulldog and Renee Choba
Can you help one hungry bulldog in his quest to find something good to eat? He would like that. A lot.
You stepped off the streetcar moments ago, halting before the grand facade of the Marquis Theatre. You have come to see your idol, the Broadway star Miranda Lily, performing in all her dizzying glory.
On the first day of your dream vacation, you encounter an exasperating social difficulty. (Game file contains complete hints and walkthrough. Zip file includes pdf map.)
It's not easy being king. Especially when you're the king of a nation constantly at war with, well, everyone. And when the Grim Reaper comes knocking on your door, you wonder if being king is really worth all this hassle...
Light-hearted (semi-)heroic fantasy. Can an aging apprentice end his apprenticeship with a flourish (and a few new spells to cast)? Just an old-school text adventure with a tip of the cap to Infocom's Enchanter series.
You are awoken, startled by a sound in the night. Still bleary from dreams, you turn on the light to chase away the shadows. But there, beyond the safety of your room, something moves in the darkness. It is long past midnight, and a wolf is at your door.
Take control of Bobby T. Minion, the demon who has had a change of heart, and help him escape from the Underworld, the place to where torturing the souls of the damned has been outsourced.
Everything is about the question.
After endless months of indoor recess, an eager student's plan to try out his brand new sneakers is thwarted by one missing assignment.
Trouble has been brewing in Trein Hill. The people stopped playing their taxes and all is silence. What's worse, there's rumors of disappearances and even rebellion! It is up to you to find out what is happening in that isolated territory.
Professor Von Klausberger is the most renowned vampire hunter in the world; his life a never-ending adventure filled with heart-stopping action and devious puzzles. He's not who you're playing as; this is a game about Daniel.
Have you ever wondered about lack of universe-destroying temporal paradoxes? The anthropic principle just not a good enough explanation for you? Here's a short game about how difficult it is to keep the universe non-existence free.
You are D. Jarvis, chemist of the famous crew, the Ares expedition, first human beings to set foot on the mysterious neighbor of the earth, the planet Mars.
Pierre Artois, the scion of the Artois, lies spellbound and immobile in a room in his family's home. You have one night in which to break an evil curse and restore the hopes and future of the ancient family!
One of the few games in the neglected Farm Noir genre, LAIR of the CyberCow takes a stylishly chilling, ambivalently moral look at the social themes of our times -- or, does it? Play it now: don't wait for the movie. (Requires ADRIFT 3.9)
Sharon Lynn Chu Yew Yee
The interactive fiction is very loosely based on the story of Wu Mei, a legendary Kung Fu nun during the Qing Dynasty in China. She is said to be the founder of various Chinese martial arts such as Wu Mei Pai and Wing Chun Kuen.
Complete "the missing piece" to escape from the evil world in this GUI text-based CRPG game.
An ordinary day in the life of an ordinary person.
Jeremy Crockett and Victor Janmey
The Course is a short prequel to Project Delta, a CYOA-style text adventure inspired by Area 51 conspiracy theories, set in its own universe and scripted in "Node-X", a game system developed by the author himself.
Gabor de Mooij
This is a snack-sized adventure game written in my own hobby programming language MechaniQue. I will make it available as a web page so you don't have to install anything (see walkthrough for details and URL).
Eric Hickman and Nathan Chung
The Lighthouse is a small game in where your main foucus is to turn on the light in the Havenworth lighthouse. This game is very short and also is my very first game!
The organizer of the 2008 Annual Interactive Fiction Competition was Stephen Granade.