SCAVS: Changelog
This lists all the changes the authors of this game have made to it since
the judging period began, in their own words.
If you'd like to play the game as it existed at the start of the
competition, prior to the application of any updates, you may download the
full-competition .zip archive from the top of the games-list
page.
v1.1 – improved compatibility on mobile, fixed some punctuation, added a nicer end credits screen (best ending), and added a couple more conversation branches.
No change other than to remove a random text character accidentally included in prev version!
v1.11 - minor update to fix a couple of hints intended to make it easier to get to the 'best' ending.
v. 1.12
Changed 'rapport' notification from per choice to end of conversation. Map modes reduced from 5 to 2. Image and video preloaders added.
v1.2
New keyboard shortcuts added to quickly access more settings – a ‘keyboard shortcuts’ list also added to the settings menu.
Fixed a rare occasion where game progression isn’t possible with very low rapport. Storm frequency adjusted. Trimmed some descriptions.
Note added to credits that the text and visuals were not AI generated.
v1.2
New keyboard shortcuts added to access more settings – a ‘keyboard shortcuts’ list also added to the settings menu.
Fixed a rare occasion where game progression wasn’t possible with very low rapport.
Storm frequency adjusted. Trimmed a few descriptions.
Note added to credits that the text and visuals were not AI generated.
v1.2.1
This update is focussed on making the game a little more accessible.
A new 'appearance' button has been added to the settings menu. This allows the user to change the appearance from default (dark) to light – this mode is focussed more on legibility and accessibility (most animations are reduced or removed and extra co-ordinate text is added to the map screen). Direction arrow and 'undo' toggles also moved here.
In addition, more information has been added specifically for screen readers. The main map now has dynamic alt tags that update based on your current location (and any other important info). Some essential info is now announced (screen reader only). Whilst not everything on the map can be represented this way, it should cover everything needed to play the game.
In addition to the above, a few additional edits to location descriptions and conversations.
V1.2.2
This version also adds: 2% nastier storms, 4% more fauna aggression, 5% extra friction, and 7% reduced polish.
Also, fixed a rare bug if a player manages to do a certain action early.