The Apothecary's Assistant: Changelog
This lists all the changes the authors of this game have made to it since the judging period began, in their own words.
If you'd like to play the game as it existed at the start of the competition, prior to the application of any updates, you may download the full-competition .zip archive from the top of the games-list page.
- September 1, 2:10 PM (UTC): - Re-fixed some badly-broken code that had been accidentally reintroduced in the pre-deadline build
- Bits of missing text added back in from that same error
- Minor text corrections/edits, fixed some unclear segments
- Fixed spacing issues in certain passages
- September 1, 11:22 PM (UTC): Added a disclaimer for players whose browsers don't reliably store save files
- September 2, 5:18 PM (UTC): Small text changes for clarity and flow, typo fix
- September 3, 4:25 PM (UTC): - Small code fix - Added a note and started making minor adjustments so that players who start the game late don't get locked out
- September 3, 5:28 PM (UTC): Clarified a point that was causing players to miss content
- September 8, 11:05 PM (UTC): - Attempted a fix for a bug that was affecting certain platforms/browsers - Adding some clarification to a game mechanic
- September 9, 5:35 PM (UTC): Added an FAQ to address points that might be unclear